Rendering

Edit the Shader Properties of a Material

Edit the shading properties of the material in a dialog box. The properties are grouped on different tabs in the dialog box. You can also save the edited material in the Material Library.

Only the Color shading property always requires a value. Other properties may also be set to None, meaning the shading property is not used.

  1. Select a tab in the dialog box.
  2. Edit the shading properties.

    Material Shader Properties

  3. Click a property symbol, for example, the Color symbol on the Color tab.
  4. Edit the value in the Value field.
  5. Update the change in the preview image by clicking the Refresh button.
  6. Save the changes by clicking OK.

Dialog Box Options

Tab: General

You can select following properties.

Tab: Color

Edit the shading properties of the color.

Color

Tab: Reflectance

Edit the shading properties of reflectance.

Reflectance

Tab: Displacement

Edit the shading properties of surface displacement.

Displacement

Tab: Transparency

Edit the shading properties of transparency.

Transparency

Tab: Texture

Edit the shading properties of the texture.

Texture

Edit a Material in the Entire Model
Edit a Material in a Building Component
Edit the Rendering Material of a Layer

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