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You can edit the rendering material of an individual face in a model by changing the material to another or by editing its properties. This information is stored in the model. The default rendering material connected to the material category of the surface remains the same.
The Rendering Material dialog box opens. The dialog box field Material category shows the material category of the face you selected. The name of the rendering material is displayed in the Material name field.
Edit
a Material in the Entire Model
Edit the Rendering Material
of a Layer
Restore Default
Materials
Rendering
Functions
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