Visualization

Material Shaders

Material shaders are the bases for creating materials. Each material has five shaders, which can be given different values. Color is the only shader that always requires a value – the other shaders can be given the value None, which means that the shader is not used.

Different shader combinations can be used to create a variety of materials. They can be used to introduce features to the model that cannot be achieved by modelling.

The different shaders are:

Below are examples of the materials. By clicking a picture you can review the shader values of the material:

mater1.gif (13602 bytes) mater2.gif (21413 bytes) mater3.gif (22456 bytes) mater4.gif (22161 bytes)

Material 1

Material 2 Material 3 Material 4
mater5.gif (10753 bytes) mater6.gif (19283 bytes) mater7.gif (13732 bytes) mater8.gif (23698 bytes)
Material 5 Material 6 Material 7 Material 8
mater9.gif (23302 bytes) mater10.gif (14877 bytes) mater11.gif (25536 bytes)
Material 9 Material 10 Material 11

Background Shaders
Light Shaders

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