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You can use this function to add a material on one or more surfaces.
Surface-specific functions should be used only on a few surfaces in the model. Using them on a large mass can slow down managing the model and corrupt the materials. It is recommended to use the Edit a Material in a Building Component or Edit a Material in the Entire Model functions instead.
If you have added a material to a surface earlier, a new selection will replace the old material.
Edit a Material in a Building
Component
Edit a
Material in the Entire Model
Restore
the Default Material For a Selected Surface
Restore
All Default Materials
Rendering
Functions
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