When you add a building component (wall, window, door, floor, roof, piece of furniture, etc.), all data connected to it, for example materials and their quantity, is stored in the component. Components are edited using functions connected with them, allowing, for example, changes in material quantities to be immediately updated in the component.
Each component has both 2D and 3D geometries that are connected to each other. Geometry information is a part of the component objects. The geometry of a component, for example the lines depicting the structural layers of a wall, can be edited using the general drawing functions. When a building component is next edited or hidden, it will recreate its geometry and any changes made using general drawing functions are lost. This can be prevented by freeing the geometry for editing before using the general drawing functions.
Selecting an Object
Restoring Geometry
Moving the
End Point of a Wall Line
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