Moving Height Levels
You can move a height level and building components constrained
to it as follows:
- Move the cursor over the project id in the document
browser.
- Right-click to open the contextual menu.
- Select Edit 3D Levels. The 3D Levels dialog box
opens.
- Select the height level you wish to move.
- Enter a new Height.
- The height value of a main height level is presented in
relation to the absolute origin of the model.
- The height value of a sub height level is presented in relation
to the main height level.
- Confirm by clicking OK.
Note
- You can also move a height level by using a square grip point
in the model window. All the other height levels have the square
grip point except the level with the Position Fixed
constraint. In the TEMPL-ZLEVEL template project included in the
basic software delivery (the European version), the level with
fixed position is "Floor-1".
Moving an Object from the Grip
Point
Constraining a Building
Component to a Height Level
Fixing a Height Level to Its
Position
Defining Height Levels