Set a Foreground
A model can have both the background and the foreground at the
same time. The foreground can be a fog or snowfall, for example.
Select the foreground in the browser in the following way:
- Select Rendering > Set
Foreground/Fog. The browser is opened.
- Select a folder in the left frame of the browser. Thumbnail
images of the options in the folder will be displayed in the right
frame. The software supplier's foregrounds are in the System
folder.
- Depth Cue
- Fog
- Ground Fog
- Snow
- Do either of the following:
- Double-click the thumbnail.
- Right-click on the thumbnail and select Select.
Note
- You can display the foreground by rendering the model with the
Draft > Render function.
- Once you have added a foreground to the model, a new selection
will replace the old foreground.
- If the building is entirely covered in fog, the distance
between the fog and the viewing point is too small. If the fog is
entirely left far behind the building, the distance is probably too
great. Change the distance by editing the
foreground's shader properties.
- You can create your own foregrounds in the Shared folder, see
Create a New Background or Foreground.
For example, you can create a foreground from a photograph by
setting part of the image as transparent, see Create a Transparent Foreground from a
Photo.
- You can also select this function in the object tree. Select
the object tree title
Rendering. Right-click to open the context-sensitive menu,
and select
Set Foreground/Fog.
Edit a Foreground
Create a
Transparent Foreground from a Photo
Delete a Foreground
Create a New Background or
Foreground
Rendering
Functions