Rendering

Position a Model on a Background Photo

You can position a model in a background photo which is of the type backfoto. Add the background photo to the model before positioning the model in the photo. Position the model using the Fly function. Because the background photo is also visible in the OpenGL shading mode, you can position the model using this mode.

The points determining the position cannot be clicked in a perspective projection. Make sure, that Projection > Perspective View is not selected before you position the model with the Fly function.

  1. Select Rendering > Set Background.
  2. Open the System/Backgrounds/Misc/Background Photos folder in the browser.
  3. Double-click the thumbnail.
  4. Select Projection > Fly from the menu bar.
  5. Position the model in the background photo by clicking a total of three pairs of points. Click the first (1st) pair of points:
  6. Click the second (2nd) pair of points.
  7. Click the third (3rd) pair of points. The model is positioned in the photo.
  8. Move the background photo relative to the model one pixel at a time as follows:
    1. Press the B key.
    2. Press the cursor keys Up, Down, Left or Right.
  9. Finally, accept the position of the model on the background photo by pressing the Esc key.
Note

Position a Model on a Scalable Background Photo
Set Background
Flying in a Model

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