Transparency

SHADER TYPE: Eroded

Eroded is a transparency type that can be used to create a surface that looks eroded. 

Parameter: Explanation: Default value: Possible values and comments:
Scale Scale factor of the eroded areas 1 the higher the value, the larger the eroded areas
Coverage Factor for degree of erosion 0.5 0–1, with 0 being completely eroded
Fuzz Edge fuzziness of the eroded areas 0.1 0–1: at 1, the edges are the fuzziest

 

eroded1.gif (11810 bytes)
Scale: 1
Coverage: 0.5
Fuzz: 0.1
eroded2.gif (9241 bytes)
Scale: 40
Coverage: 0.5
Fuzz: 0.1
eroded3.gif (6339 bytes)
Scale: 40
Coverage: 0.7
Fuzz: 0.1
eroded4.gif (8904 bytes)
Scale: 40
Coverage: 0.7
Fuzz: 0.6
eroded5.gif (8131 bytes)
Scale: 20
Coverage: 0.85
Fuzz: 1
Note
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