Texture

SHADER TYPE: UV

Uv is a texture type where the texture is derived from a changing co-ordinate system. The pattern can thus be placed in an arbitrary direction. This texture type is especially suitable for basic objects. 

Parameter: Explanation: Default value: Possible values and comments:
U Scale Latitudinal scale factor of the hatch pattern 1  
V Scale Longitudinal scale factor of the hatch pattern 1  

 

logo1.jpg (1905 bytes)
The pattern placed onto the surface
uv1.gif (29667 bytes)
U Scale: 1
V Scale: 1
uv2.gif (42797 bytes)
U Scale: 50
V Scale: 50
uv3.gif (42559 bytes)
U Scale: 40
V Scale: 150
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