Texture

SHADER TYPE: Arbitrary Plane

Arbitrary Plane is a texture type where the texture follows an arbitrary, defined plane. 

Parameter: Explanation: Default value: Possible values and comments:
Scale Scale factor 1  
Aspect Ratio Ratio of length and width 1  
Origin Point of origin of the plane (0,0,0)  
Normal Vector Normal vector of the plane at the origin point (0,0,1)  
Up Vector Direction vector (0,1,0)  

 

logo1.jpg (1905 bytes)
The pattern placed onto the surface
arbitr1.gif (26069 bytes)
Scale: 1
Aspect Ratio: 1
Origin: (0,0,0)
Normal Vector: (0,0,1)
Up Vector: (0,1,0)
arbitr2.gif (31000 bytes)
Scale: -60
Aspect Ratio: 1
Origin: (0,0,0) (centre point of the cube’s upper edge)
Normal Vector: (0,0,1)
Up Vector: (0,1,0)
arbitr3.gif (29802 bytes)
Scale: -60
Aspect Ratio: 3
Origin: (0,0,0) (centre point of the cube’s upper edge)
Normal Vector: (0,0,1)
Up Vector: (0,1,0)
arbitr4.gif (31310 bytes)
Scale: -60
Aspect Ratio: 1
Origin: (0,0,0) (centre point of the cube’s upper edge)
Normal Vector: (0,1,0)
Up Vector: (0,0,1)
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