SHADER TYPE: Matte
Matte is a reflectivity type that can be used to create a matte surface. It is suitable for non-shiny materials such as brick and fabric.
Parameter: | Explanation: | Default value: | Possible values and comments: |
Ambient Factor | Reflectivity factor of ambient light | 1 | |
Diffuse Factor | Reflectivity factor of diffuse light | 1 |
An example with its default values: Object Colour: (0,0,128) Reflectivity: Matte 1 1 Background: Clouds 10 (120,190,255) (200,255,255) 3 Ambient Light: 0.55 (255,250,245) TRUE Distant Light: 0.65 (255,255,255) (19610,-6767,17933) (0,0,0) TRUE 2048 9 1 (255,255,255) TRUE |
|
Ambient Factor: 1 Diffuse Factor: 1 |
Ambient Factor: 1.3 Diffuse Factor: 1 |
Ambient Factor: 1.3 Diffuse Factor: 1.2 |
Reflectivity: Matte |
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