Reflactancy

SHADER TYPE: Chrome 2D

Chrome 2D is a reflectivity type that gives a surface the reflectivity features of a chrome surface. It is especially suitable for shiny, polished, chrome-like materials. 

Parameter: Explanation: Default value: Possible values:
Ambient Factor Reflectivity factor of ambient light 1  
Diffuse Factor Reflectivity factor of diffuse light 0.5  
Specular Factor Reflectivity factor of specular light 0.5  
Chrome Factor Factor of chrome-like light 0.3  
Roughness Proportional roughness factor of the surface 0.1 The larger the factor, the sharper the reflection. High values like 10 make the surface more mirror-like

 

examp1.gif (15146 bytes)
An example with its default values:
Object Colour: (0,0,128)
Reflectivity: Matte 1 1
Background: Clouds 10 (120,190,255) (200,255,255) 3
Ambient Light: 0.55 (255,250,245) TRUE
Distant Light: 0.65 (255,255,255) (19610,-6767,17933) (0,0,0) TRUE 2048 9 1 (255,255,255) TRUE
chrome1.gif (19231 bytes)
Ambient Factor: 1
Diffuse Factor: 0.5
Specular Factor: 0.5
Chrome Factor: 0.3
Roughness: 0.1
chrome2.gif (19582 bytes)
Ambient Factor: 0.85
Diffuse Factor: 0.5
Specular Factor: 0.5
Chrome Factor: 0.3
Roughness: 0.1
chrome3.gif (20447 bytes)
Ambient Factor: 0.85
Diffuse Factor: 0.95
Specular Factor: 0.5
Chrome Factor: 0.3
Roughness: 0.1
chrome4.gif (20348 bytes)
Ambient Factor: 0.85
Diffuse Factor: 0.95
Specular Factor: 0.9
Chrome Factor: 0.3
Roughness: 0.1
chrome5.gif (17536 bytes)
Ambient Factor: 0.85
Diffuse Factor: 0.95
Specular Factor: 0.9
Chrome Factor: 0.6
Roughness: 0.1
chrome6.gif (14723 bytes)
Ambient Factor: 0.85
Diffuse Factor: 0.95
Specular Factor: 0.9
Chrome Factor: 0.6
Roughness: 8

 

 

chromexa.gif (22975 bytes)
Colour: Plain
Colour (150,150,150)

Reflectivity: Chrome 2D
Ambient Factor: 0.85
Diffuse Factor: 0.95
Specular Factor: 0.9
Chrome Factor: 0.6
Roughness: 8

Converted from CHM to HTML with chm2web Pro 2.85 (unicode)