Displacement

SHADER TYPE: Casting

A displacement type that can be used to create a cast-metal surface. 

Parameter: Explanation: Default value: Possible values and comments:
Scale Scale factor 1 0.0–1, higher values increase surface displacement
Casting Amplitude Groove depth factor 0.05 0.0–1
Dented Amplitude Bump height factor 0.5 0.0–1
Dented Scale Bump scale factor 1  
Dented Threshold Ratio factor of the grooves and bumps 0.8 0.0–1
Detail Diversity factor of the bumps and grooves 2 1–6, the highest value yields the most diverse result

 

casting1.gif (11993 bytes)
Scale: 1
Casting Amplitude: 0.05
Dented Amplitude: 0.5
Dented Scale: 1
Dented Threshold: 0.8
Detail: 2
casting2.gif (4580 bytes)
Scale: 15
Casting Amplitude: 0.05
Dented Amplitude: 0.5
Dented Scale: 1
Dented Threshold: 0.8
Detail: 2
casting3.gif (8430 bytes)
Scale: 15
Casting Amplitude: 0.17
Dented Amplitude: 0.5
Dented Scale: 1
Dented Threshold: 0.8
Detail: 2
casting4.gif (8506 bytes)
Scale: 15
Casting Amplitude: 0.17
Dented Amplitude: 0.8
Dented Scale: 1
Dented Threshold: 0.8
Detail: 2
casting5.gif (8238 bytes)
Scale: 15
Casting Amplitude: 0.17
Dented Amplitude: 0.8
Dented Scale: 1.8
Dented Threshold: 0.8
Detail: 2
casting6.gif (10109 bytes)
Scale: 15
Casting Amplitude: 0.17
Dented Amplitude: 0.8
Dented Scale: 1.8
Dented Threshold: 0.6
Detail: 2
casting7.gif (11621 bytes)
Scale: 15
Casting Amplitude: 0.17
Dented Amplitude: 0.8
Dented Scale: 1.8
Dented Threshold: 0.6
Detail: 6
casting8.gif (11289 bytes)
Scale: 8
Casting Amplitude: 0.4
Dented Amplitude: 0.5
Dented Scale: 1.8
Dented Threshold: 0.2
Detail: 1
casting9.gif (10566 bytes)
Scale: 8
Casting Amplitude: 0.05
Dented Amplitude: 0.5
Dented Scale: 1
Dented Threshold: 0.5

Detail: 1
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