Visualization |
The distant light fixed in the viewing direction is intended to reduce completely black surfaces in visualization. You can create a distant light fixed in the viewing direction in the Shared folder. If you add a distant light fixed in the viewing direction, the model's surfaces will appear lighter instead of dark (black) from the viewing direction.
In the example figure on the left, a distant light with an incoming direction from the front of the building and intensity of 0.8 is on in the model. On the right, a distant light fixed in the viewing direction with an intensity of 0.4 is also on.
Create a distant light fixed in the viewing direction in the Shared folder as follows:
Create a New
Light and Define Shading Properties
Light Creation Dialog
Box
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