The OpenGL shaded model has a graduated background color when Settings > Graduated is enabled. The default colors are blue at the bottom and white at the top of the window.
You can disable the graduated background color by selecting Settings > Graduated from the menu bar. The background of the model window turns white.
If you want to change the bottom or top color of the background, you can edit the PMAP setup file.
The definitions are of the format pen(n)= width R G B. Edit the three last numbers which define the RGB value of the color.
The following definition produces an entirely white
background:
pen(256)= 0 255 255 255
pen(257)= 0 255 255 255
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