Modeling Windows

Windows are modeled on the XZ plane as assemblies the origins of which are in the upper left corner in the middle of the frame. Model windows as lightly as possible, avoiding unnecessary history steps. The line widths must be 0.13, and the lines must be located on layer 26 with the exception of the line going around along the outer edge of the frame, which is added on layer 101.

Windows have the same surface naming practice as doors.

Windows can be fully variable. The basic variables are width (ROW) and height (ROH), from which all other widths and heights are calculated using dimension variable formulas.

Frame

The first part to be modeled is the frame, modeled in the same way as with doors. The origin must be in the middle of the frame, in the upper left corner as seen from the outside. The window may not move in relation to the origin when the dimensions change.

The frame's width variable is ROW and the height variable is ROH. The frame is extruded in both directions. The extrusion thickness is FRAME_THICK.

Name the frame surfaces as follows:

Once the frame has been extruded, a line going around the outer edge of the frame is added to it. This line is added on layer 101. When the window is added to the building model, the program will create a hole in the wall based on this line. The line is created as its own sketch on the frame surface, and made into a guide curve.

Sash

The window sash(es) and the glass panes form a subassembly. Model the sash and glass pane and fix them together with constraints. Name the sash surfaces as follows:

Name the glass pane surfaces as follows:

Multiple-light windows

If there is more than one opening in the window frame, you must define separate variables for the openings. For a vertical window, for example, UPH and MIDH, and for a horizontal window LEFTW and RIGHTW.

Note

Naming Surfaces
Material Categories
Dimension Points to be Added to a Window or Door Model
Modeling Doors

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